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    <pubDate>Wed, 20 Dec 2006 07:27:42 GMT</pubDate>

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    <item>
      <title>Javascript - How to convert the output format in Javascript</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/90.html</link>
      <description><![CDATA[How to convert the output format in Javascript<br/>
Mini   commend<br/>
<br/>
If you want to format the output in Javascript, you must realize your codes by yourself because there are no related functions in Javascrip. These days, I got a set of functions written in Javascript to realize the data fo]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/90.html</guid>
      <pubDate>Wed, 20 Dec 2006 07:27:42 GMT</pubDate>
    </item>
    <item>
      <title>C# / Mono - C++ DLL Objects accessed from C#</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/89.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>Because there is a few things that c# cannot do compared to c++, e.g. cpu/memory management.  And also there is probably allot of dll’s out there are still required for some events, c# is able to communicate with these files and use there functions within the c# language.<br/>
<br/>
To create an d]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/89.html</guid>
      <pubDate>Thu, 09 Nov 2006 16:11:17 GMT</pubDate>
    </item>
    <item>
      <title>Javascript - On mouse events</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/88.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>Within javascript it is able to reference an HTML object so that if any "on" events happen, for example if an mouse hovers over the HTML object it is called onmouseover event and these events are capable of changing the webpage as well.<br/>
<br/>
To create an process attached to an event, you can e]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/88.html</guid>
      <pubDate>Sun, 05 Nov 2006 10:45:15 GMT</pubDate>
    </item>
    <item>
      <title>C# / Mono - Operator</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/87.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>The standard class function are not able to utilize the standard operators within the c# language, for example the multiple, add, subtraction and divide in a mathematics example.<br/>
<br/>
To overcome this problem, there is a 'operator' special syntax that allows for this to take place.  The operat]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/87.html</guid>
      <pubDate>Sun, 22 Oct 2006 12:58:55 GMT</pubDate>
    </item>
    <item>
      <title>C# / Mono - Collections – ArrayList</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/69.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>Collections – ArrayList, the ArrayList is part of the Collections namespace.  The ArrayList acts as the same as the array (<a title="here"  href="http:// http://www.codingfriends.com/tutorials/tutorialroom/tutorial/68.html" target="_blank">here</a>) apart from it allows other functional aspects to]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/69.html</guid>
      <pubDate>Sat, 21 Oct 2006 07:44:11 GMT</pubDate>
    </item>
    <item>
      <title>Javascript - Styles - alter with javascript</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/86.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>To alter style values within a html page via Javascript can be done two different ways, that I know of, one is via getting the object itself and then altering the style from that and the other is via the document style sheets object.<br/>
<br/>
The document style sheets object is all of the styles o]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/86.html</guid>
      <pubDate>Fri, 20 Oct 2006 14:57:57 GMT</pubDate>
    </item>
    <item>
      <title>Linux - Gentoo - HPOJ emerge fix</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/84.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>I was getting this error within compiling the net-print/hpoj within <a title="gentoo"  href="http://www.gentoo.org" target="_blank">gentoo</a>.  <br/>
<br/>
cc -O -Wall -g  -I/var/tmp/portage/hpoj-0.91-r3/work/hpoj-0.91/include -L/var/tmp/portage/hpoj-0.91-r3/work/hpoj-0.91/lib/hpojip -L/var/tmp/por]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/84.html</guid>
      <pubDate>Sun, 15 Oct 2006 08:28:02 GMT</pubDate>
    </item>
    <item>
      <title>C / C++ - Define - the marco that can save time</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/85.html</link>
      <description><![CDATA[The define part of the c/c++ language is able to save on coding time.  The define is only really good for a one line of code that a function would be far to much of a over kill.<br/>
<br/>
Here are three examples of the define, <br/>
<br/>
#define MAXVALUE 20<br/>
<br/>
this will allow for a hard co]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/85.html</guid>
      <pubDate>Tue, 10 Oct 2006 15:45:54 GMT</pubDate>
    </item>
    <item>
      <title>SQL (MySQL/Oracle/MS-SQL/Postgres) - Grab data from tables</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/75.html</link>
      <description><![CDATA[Alter the variable @tableName to the table and also the @tableWhere for the where condition, I found that if you use the standard sql dumps that you was taking allot of other crap with you as well.<br/>
<br/>
The code<br/>
---<br/>
declare @colName varchar(100), @colSql varchar(500), @colSQLInsert v]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/75.html</guid>
      <pubDate>Wed, 04 Oct 2006 11:00:24 GMT</pubDate>
    </item>
    <item>
      <title>Javascript - Arrays - Insert into a div</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/83.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>Javascript arrays are just like any other object orientated language, in the aspect an array is a block of memory associated with main object.  To create an array in Javascript just need to call<br/>
&lt;object&gt; = Array(5);<br/>
Or<br/>
&lt;object&gt; = Array(“value1”,”value2”…);<br/>
<]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/83.html</guid>
      <pubDate>Wed, 04 Oct 2006 10:22:32 GMT</pubDate>
    </item>
    <item>
      <title>C / C++ - Operator</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/82.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>An operator syntax is part of the standard C/C++ syntax that allows you to use the +/-/* etc aspects of the objects that are assoicated with them, for example, for two values of an integer you can add these two values together with value1 + value2, the adding part is calculated within the operator a]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/82.html</guid>
      <pubDate>Mon, 02 Oct 2006 20:35:18 GMT</pubDate>
    </item>
    <item>
      <title>C / C++ - Function Pointers</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/81.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>Function pointers are just like any other type of pointer within C/C++, in that they point to a reference in memory to something that is the “hard” reference to the object (a pointer to a integer type that is holding the value 2 is the “hard” value of 2 and the pointer just points to this ob]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/81.html</guid>
      <pubDate>Mon, 02 Oct 2006 20:34:52 GMT</pubDate>
    </item>
    <item>
      <title>(X)HTML/CSS - HTML + CSS</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/80.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>An Cascading Style Sheet (CSS) is basically styles of a page within a block of text.  The cascading part means that the last value for a set style will be the value taken, e.g. if at the top of a style sheet there is a value of black for the back ground colour and then white is below that, the white]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/80.html</guid>
      <pubDate>Wed, 06 Sep 2006 12:28:43 GMT</pubDate>
    </item>
    <item>
      <title>Ruby - Inheritance</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/79.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>Inherited classes allow for similar code to be re-used, this saves on code space and also development/testing time.  Inherited classes basically have access to the internals of the "super" inherited class.<br/>
<br/>
To create a inherited class<br/>
<b>class sibling &lt; superclass</b><br/>
<br/>
An]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/79.html</guid>
      <pubDate>Wed, 02 Aug 2006 14:55:24 GMT</pubDate>
    </item>
    <item>
      <title>Ruby - Methods, Arrays, Hash</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/78.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>First part is the method and the second is the array and hash variables.<br/>
<br/>
The manor in which Ruby returns values from a method is either by the return keyword or by the last executed line of code, thus if the result for the return of the method is the last line then there is no need to use]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/78.html</guid>
      <pubDate>Wed, 02 Aug 2006 13:16:57 GMT</pubDate>
    </item>
    <item>
      <title>Java - Arrays</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/77.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>Arrays are ways of having a block of memory allocated to a single variable type, this allows for holding the national lottery numbers within an array of 6 instead of actually having 6 different variables, saves on variable overload<br/>
<br/>
e.g. <br/>
int value1 = 1;<br/>
int value2 = 2;<br/>
int ]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/77.html</guid>
      <pubDate>Tue, 01 Aug 2006 15:45:13 GMT</pubDate>
    </item>
    <item>
      <title>C# / Mono - Yielding results</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/76.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>Yield is a new syntax word within the .net 2 language.  This allows for the IEnumerable interface to have direct interaction instead of using the IEnumerator interface to iterate though a result set.  For easier demonstration, I think, the code examples, the first code is a .net 1 version of the int]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/76.html</guid>
      <pubDate>Wed, 26 Jul 2006 15:11:56 GMT</pubDate>
    </item>
    <item>
      <title>PHP - Method - Add Two numbers</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/62.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>This tutorial is using the same base code as <a title="this turorial"  href="http://www.codingfriends.com/tutorials/tutorialroom/tutorial/61.html" target="_blank">this turorial</a>,<br/>
but with using the function addtwo, this takes two parameters $a and $b which are both set to 0 as the default va]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/62.html</guid>
      <pubDate>Wed, 26 Jul 2006 15:09:10 GMT</pubDate>
    </item>
    <item>
      <title>C# / Mono - Generics</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/70.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>A Generic is a way to declassify the type of variable used, e.g. if there was a function to add up two integer values, but you had two double values, then the int function would not function correctly, so there would be a need to function overload the function to allow for the double increment as we]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/70.html</guid>
      <pubDate>Tue, 25 Jul 2006 09:47:37 GMT</pubDate>
    </item>
    <item>
      <title>Ruby - Class And Modules</title>
      <link>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/74.html</link>
      <description><![CDATA[<p><b>Zip file attached of the tutorial</b></p>A Ruby class is very similar to the other programming languages class<br/>
structures.  They allow for code to be created within a single object that<br/>
can be reused etc, the code can have its own separate block of<br/>
variables/methods for that instance of the required task. It is able to be<b]]></description>
      <guid>http://www.codingfriends.com/tutorials/tutorialroom/tutorial/74.html</guid>
      <pubDate>Sun, 23 Jul 2006 09:58:54 GMT</pubDate>
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