Overloading a method in a class is making a method name be able to take different parameters and return values. A good example would be if you had a method that was adding a passed value to a internal private variable, but wanted to be able to do different processes if the value is a integer /double / floating point number. To overload a method as above the code would be similar to this
public void addNumber(int intValue) { .... } public void addNumber(double doubleValue) { ... } |
Here is a basic overloading method, to just print out to the console a message.
using System; namespace inheritance { class firstClass { public void printClassName() { Console.WriteLine("FirstClass"); } // overloading the method printClassName public void printClassName(String additionalMessage) { Console.WriteLine("FirstClass : " + additionalMessage); } } class MainClass { public static void Main(string[] args) { firstClass first = new firstClass(); first.printClassName(); // call the overloaded function to pass in a message to print out. first.printClassName("overloaded"); } } } |
output would be
FirstClass FirstClass : overloaded |